Welcome to MOMA

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This wiki is a work-in-progress. Contributions and critiques are welcome.

Construction kid cartoon character stands waving in a stylized gallery space showing a picture of a vintage flying boat. .

The Museum as a Work of Art

FAFIFI: Art, Propaganda & Otherness is an essay by David Rose exploring the challenges presented by issues such as racism, colonisation and cultural appropriation in an international narrative-driven creative project like MOMA. To read the essay please click on the image above

The Museum of Moving Art (MOMA) is a fantasy brought to life through engagement and play by participants in the wikimoma.art community arts project.

MOMA is itself a work of art, more specifically a composite artwork (an artwork comprised of other artworks). It takes form in the physical world as an expansive and evolving matrix of visual & performance art, pop-up installations, games, stories and digital media.

MOMA exists in the project's core fictional narrative as a prestigious arts & cultural institution in the Commonwealth of Fafifi, an island nation in the South Pacific . The Museum of Moving art building is a spectacular architectural masterpiece nestled into a cliff face overlooking the Ocean - this placement reflects the fact that the MOMA has carved out it's own niche in the international arts world.

The Project

What does this picture mean to you? More of that soon ;-)

wikimoma.art is an evolving & expansive non-commercial community arts project that explores the intersections between fantasy, reality and the digital realm. It is being undertaken as a cultural expression of the international Queer Community.

Access to the project is facilitated and co-ordinated via this wiki. Participants in the project engage by making, playing and/or sharing of art, stories and games.

wikimoma.art has three major themes:

  • aviation
  • art
  • a dramatic narrative set on a fictional island of Fafifi

Find a detailed description of the project in the About article.

A straight-friendly Queer Space in the Flight Simming Community

Level 3 - David playing Loretta Monetta with Jack & Danousha at TAFE

Founding artist David Rose states that "one of the main design goals of the wikimoma project, is to create a straight-friendly Queer Space in the online flight-simming community and to provide a context for the mainstream community to explore Queer ethnicity and cultural expression". He goes on to explain that "it is natural for any minority within a dominant society to seek out their own, to find & create spaces within the whole (a microcosm) where they are not the minority - a place where they are not subject to the often subconscious oppression of the dominant society, in these safe cultural spaces they can express their authentic selves. It is a great honour for an "other" to be invited into these safe community spaces, and if you have been invited, it means you have been given some trust that you will be respectful - and careful."

Make, Play, Share

MOMA was originally conceived of as "street art with theatrical tendencies" and has a strong role-playing component. Early and obvious roles to play were those of museum visitor, artist and curator (along with other roles associated with the existence of museums). As the project evolved however, MOMA found its home on Fafifi and the gaming element became more developed - this opened up a whole new world and a greater variety of potential fantasies, particularly those involving aviation and travel.

If any of this makes any sense to you and you are interested, you can get involved right now by simply creating an account here, then you can contribute to this wiki as you explore it. You may find other players, participants & collaborators currently online at our Discord server (where you can chat in real time, share screens and have voice/video calls if you like).

Place-holder graphic non-commercially appropriated from the Disney Corporation

An imaginary Island in the Pacific

Fafifi is a special island with a pristine environment, a remarkable history and a unique vibrant culture. It has developed a booming economy based on the arts, organic agriculture, aviation and education. Fafifis have achieved social and economic success by protecting and maintaining their traditional cultural values & ethics, by promoting personal & national sovereignty and by successfully resisting European colonisation.

We warmly welcome and encourage the leadership participation of Pasifika First Nations individuals & community groups in the design & development of this project. Please feel free to create content at this wiki and in the Discord platform. Click here to track The Development of Fafifi concept.

Current focus of Development

Amelia Earhardt: pioneering aviator - a real source of inspiration.

There are four main areas of Art in the Air currently being developed:

  • The core fictional narrative and the conceptual framework of the project.
  • A physical table-top board game called Flight Mode is well into development with a prototype expected to be play tested in the coming months. Check out the Game Development Document (GDD) here. The more you play, the deeper you go... you might for example find out how famous aviator Amelia Earhardt found her way into the MOMA story world, and how she is honoured on the Island of Fafifi.
  • Currently good progress is being made researching the possibility of utilizing the dramatic and cinematic potential of Microsoft Flight Simulator 2020 as a way of playing in the MOMA story world. It looks very promising! So far we have determined that some of the preliminary design ideas are indeed feasible (if not ambitious): a fictitious island integrated into the sim and interactive cabin animations involving flight attendants & passengers.
  • This wiki.

Start playing now!

You don't have to be an artist to play at MOMA, but if you want to, you can have fun pretending.

Entry level games allow new players to have fun exploring a variety of roles, activities and story-lines (hint: the easiest role is Museum Visitor - you're doing it already). In more advanced levels of the physical stream (in real life), gameplay is directed to the creation and placement of pop-up installations and structures which have the capacity to move. This is co-ordinated by some players acting as curators and involves face-to-face interaction and outreach to artists in local communities.

Digital art is also being created, curated and exhibited here at this wiki and on the personal devices of participants in the Art in the Sky project.

Stories created in the physical games can be played out in the digital realm, manifesting as gameplay in open world simulation games such as Microsoft Flight Simulator 2020 (via the use of addons & mods created here at MOMA). The opposite is also true, narratives created in the digital realm can find their way into the physical stream manifesting as street theatre, physical artworks or as gameplay in table-top games.

To start playing now, create an account here and begin by exploring the links on the left. You may find other players currently online at our Discord server.