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=A World of Art, Aviation & Gaming=
=A World of Art, Aviation & Gaming=
[[File:Construction_kid_SOUTH-Pacific_CLipper.png|800px|alt=Construction kid cartoon character stands waving in a stylized gallery space showing a picture of a vintage flying boat.|Work-in-progress]]
[[File:Construction_kid_SOUTH-Pacific_CLipper.png|800px|alt=Construction kid cartoon character stands waving in a stylized gallery space showing a picture of a vintage flying boat.|Work-in-progress]]

'''"Get Off to some Flying Art"''' is a non-commercial community arts project that explores the intersections between fantasy, reality and the digital realm: exploration occurs through arts participation and game playing around the themes of aviation, museums and art-making. The vehicle for all this fun and creativity is the Museum of Moving Art (MOMA). To start playing now, [[Special:CreateAccount|create an account here]] and begin by exploring the links on the left. You will find other players currently online at our [https://discord.gg/svFzG4z6DG Discord server].
'''"Get Off to some Flying Art"''' is a non-commercial community arts project that explores the intersections between fantasy, reality and the digital realm: exploration occurs through arts participation and game playing around the themes of aviation, museums and art-making. The vehicle for all this fun and creativity is the Museum of Moving Art (MOMA). To start playing now, [[Special:CreateAccount|create an account here]] and begin by exploring the links on the left. You will find other players currently online at our [https://discord.gg/svFzG4z6DG Discord server].



Revision as of 23:25, 23 March 2022

Work-in-Progress

New media artist David Rose invites you experience (and collaborate in) his multi-media masterpiece and digital swan song by way of community arts participation.

A World of Art, Aviation & Gaming

Construction kid cartoon character stands waving in a stylized gallery space showing a picture of a vintage flying boat.

"Get Off to some Flying Art" is a non-commercial community arts project that explores the intersections between fantasy, reality and the digital realm: exploration occurs through arts participation and game playing around the themes of aviation, museums and art-making. The vehicle for all this fun and creativity is the Museum of Moving Art (MOMA). To start playing now, create an account here and begin by exploring the links on the left. You will find other players currently online at our Discord server.

So what is MOMA

File:Power Of Patonga.png
THE POWER OF PATONGA: Art, Propaganda & Otherness is an essay by David Rose exploring the challenges presented by issues such as racism, colonisation and cultural appropriation in an international narrative-driven creative project like MOMA. To read the essay please click on the image above

The Museum of Moving Art doesn't exist as a spacious public building, instead it is major international public artwork. It is sometimes ethereal - coming into being when people play games and do art-making as participants in the Get Off to some Flying Art community arts project. As its name suggests, MOMA can move from place to place as well as being in more than one place at one time. Originally conceived as street art with theatrical tendencies, the Museum of Moving Art has evolved into a composite artwork (an artwork comprised of other artworks), it takes form as an expansive and evolving mesh of performance & visual art, pop-up spaces, story-telling, inter-connected role playing games (RPGs), physical board games, and video games.

Holding it all together is this wiki.

Place-holder graphic non-commercially appropriated from the Disney Corporation

The Island of Patonga

Museum of Moving Art (MOMA) exists in a story world, and in this world there is actually a beautiful museum built into a cliff face on the Island of Patonga in the South Pacific. Patonga is a special island with a unique history and culture. It has developed a booming economy based on organic agriculture, international tourism, aviation and education. The Patongans have done this by maintaining traditional values, promoting personal & national sovereignty and resisting colonisation. How this came to be might be one of the many stories that unfold, along with adventures, wins, loves, losses and much much more.

And why would you?

Level 3 - David playing Loretta Monetta with Jack & Danousha at TAFE

Having fun, socializing and being creative help to keep individuals healthy and communities strong.

A major goal of the project is to facilitate face-to-face social interaction by using digital technology to bring people together for safe, creative and rewarding social experiences. We are not against computer gaming - far from it - we are though concerned with the escalating growth of digital media addiction and its attendant social isolation in the virtual. The recent global pandemic has highlighted the need to address the importance of psychosocial health as a key determinant in the health of individuals and the societies in which they live. We know that by playing and being creative, humanity thrives!

Art and artists always have important roles in communities and in societies, especially in times of crisis. The educated artist understands that "personal is political"; therefore accessibility, inclusiveness and diversity are key elements influencing game and project design here.

How do you play?

You don't have to be an artist to play at MOMA, but if you want to, you can have fun pretending.

This wiki provides opportunities to make & play online games, and to connect with other players in the MOMA World.

Entry level games allow new players to have fun exploring a variety of roles, activities and story-lines (hint: the easiest role is Museum Visitor - you're doing it already). In more advanced levels of the physical stream, gameplay is directed to the creation and placement of pop-up installations and structures which have the capacity to move. This is co-ordinated by some players acting as curators and involves face-to-face interaction and outreach to artists in local communities.

Digital art is also being created, curated and exhibited here at this wiki.

Stories created in the physical games can be played out in the digital realm, manifesting as gameplay in open world simulation games such as Microsoft Flight Simulator 2020 (via the use of addons & mods created here at MOMA). The opposite is also true, narratives created in the digital realm can find their way into the physical stream manifesting as street theatre, physical artworks or as gameplay in table-top games.

To start playing now, create an account here and begin by exploring the links on the left. You will find other players currently online at our Discord server.

Developing a Core Narrative and a Tabletop Game

Amelia Earhardt: pioneering aviator - a real source of inspiration.

Currently good progress is being made researching the possibility of integrating the dramatic and cinematic potential of Microsoft Flight Simulator 2020 into the MOMA story world. It looks very promising!

Also the aviation theme is being developed as part of a physical table-top board game called Flying Art.

The more you play, the deeper you go... you might for example find out how famous aviator Amelia Earhardt found her way into the MOMA story world, and how she is honoured on the Island of Patonga.

PLAY NOW: take the Random Image challenge

Replace that blank canvas!

Work-in-progress on this idea....

Would you like to have your image on that wall on the welcome page of MOMA?

Can you use layers, crop and re-size in Photoshop, GIMP or some other image editing app?

Watch this space. A simple wiki art challenge coming soon ;-)