University of Oceania School of Aviation

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Cartoon character of a construction worker in a yellow hard-hat waving a yellow flag - they appear to be a non-binary person of colour

This page is an incomplete first draft.
Want to help build it up?
Please feel free to start editing ;-)
If you want to know how to help, please connect via Discord.


Welcome to the University of Oceania School of Aviation

A view of a light aircraft cockpit with a flight instructor giving thumbs up to a student pilot.


Flying an aircraft is an awesome experience, but mechanical flight is a complicated matter and there is a lot to learn. There's theory and practice - they go hand in hand. Not to worry though, here at the University of Oceania School of Aviation (UOSA), we take a novel approach to flight training. Through decades of experience, we have found that integrating theory and practice - as a game - in a flight simulator, is the best, easiest and most cost-effective way for students to learn how to fly.

We call this "Sim Operating Procedures before Standard Operating Procedures". You can start your flying career right here, right now, for free - online at this portal.

If you're already a flier, you might want to stay too: by joining us you can have fun improving your knowledge and skill base - or you can just have fun ;-)

When you have mastered Sim Operating Procedures you can move on to Standard Operating Procedures and learn to fly like a pro in a real aircraft.

Sim Operating Procedures

Gaming laptop on a desk with gaming flight control hardware.


In some ways learning to fly in a sim can be more challenging than jumping straight into a real life airplane.
These are the reasons why:

  • You have to manage the simulator as well as do all the things you would normally do in a real plane
  • Unless you have a VR headset, you can't just move your head and eyes to look around - you have to use controls to look around
  • You can often be flying the simulator alone, but in-real-life you'd have a flight instructor with you - helping you out with task saturation

Despite these things, over time you can get so immersed in the sim, that you can actually get the same buzz as real flight - you can feel free and aloft!

We found a rewarding solution to the challenges mentioned above.

With our Virtual Aviation 4 Serious Funsters program, we have loving crafted a program that takes the stress of of learning flight simulation . We have don this by:

  • leveraging the gratification of in-game rewards psychology
  • structuring learning delivery around fun achievable flight goals
  • systematising state-of-the-art flight simulation and communication platform technology
  • making it easy to fly with other students and teachers

Also, our self-directed learning approach and unique modular tutorial structure, let's you follow a direct pathway and/or weave your way through the material to achieve your learning goals in the way that best works for you.

Our peer-learning approach helps you to strengthen your own learning by helping your fellow students learn.

The old material from The School of Aviation

This is being re-worked:


View of an airfield in the near distance through a light aircraft cockpit windshield

Welcome to the Air Fafifi School of Aviation

This section is still very much a work-in-progress. We are working towards offering two online Courses in Virtual Flight, and welcome you to particpate in the knowledge & skill-sharing.

This is a wiki (like Wikipedia), so anyone can sign-in and contribute to the pages here. The courses start out as long pages of study notes as we accumulate information (text, images, video & links) on how to fly aircraft in Microsoft Flight Simulator (MSFS). The material is being developed for the 2020 version but should be relevant for 2024 too. As the study notes evolve and become both more complex and more comprehensive, they are broken down and ordered into learning modules. The learning modules are arranged into Courses.

The general idea is to have the modules serve as Self-learning tools that Sim Pilots can use to guide their development as virtual aviators. They can also be used by Study Buddies to fly together and help each other out using shared cockpit in the Sim (currently via the freeware mod Your Controls and eventually by the MSFS 2024 native shared cockpit feature when it is implemented. The course structures are being designed to get the beginner set up the Sim properly and have fun flying as soon as possible. If you already have Sim experience you can hop in at any stage to improve & share you knowledge and skills.

We start out learning Sim Operating Procedures to get us immersed and out into the skies. Throughout the programme the modules will eventually build up to Standard Operating Procedures that emulate as much as possible real-world operations. Task saturation and information overload can be a bit problem in the complex virtual aviation space. By flying in familiar territory and introducing levels of complexity in a step-by-step manner we can reduce the strain. Using the online real-time communications through the Discord server can also get you help quick if you get stuck.

The moral of the story: "Structure gives you freedom" or KISS (Keep it Simple Stupid ;-)

  • Simple hand flying in simple planes

(to be continued)

The Course Structure (click on the links to hop in :-)

  • General Aviation for Serious Funsters is a good place to start. You'll begin with hand flying under visual flight rules (VFR) in a single propeller trainer and then move up to a twin engine DA62 and fly under instrument flight rules (IFR). This course started being developed as a PDF, you can view the incomplete first draft
    here
    by clicking the image to the right. [Could someone please take on the task of transferring the PDF content into the wiki - DFR]
  • Commercial Aviation for Serious Funsters is all about flying big planes like passenger jetliners and cargo props. We start learning to fly the FBW A32nx. This course is partially developed and definitely worth a look.
  • Navigation in Commercial Aviation is about navigation techniques and procedures such as vertical & lateral navigation, vectors and holds.