Civil Aviation for Serious Funsters

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The Scrapyard Monster - A fictional aircraft constructed from an improbable mix of random objects found in a scrapyard. Visual 3D poetry made by add-on developer "Flying Frites"

Civil Aviation for Serious Funsters is a program of self-directed training modules for Virtual Pilots in X-Plane 12. The training is embedded in the fictional narrative of the MOMA hybrid game - lets pretend we're in the School of Aviation at the University of Oceania, and have fun while we learn. As a flight simmer you can opt to role-play characters, such as student pilot, certified flight instructor, examiner, etc. Learn to fly (better) in a simulator, help others learn. Be part of something bigger more social simply interacting with a computer rendering virtual flight. You can explore the broader reaches of this fantasy world if you don't just want to focus on flight simulation. Or is you want to, you can just do the excellent training content
Civil Aviation for Serious Funsters is designed on the following over-arching principles:

  • Complex learning best occurs when it is fun
  • Peer-learning means that everyone benefits when students are teachers and teachers are students
  • By forming a fun, accessible and inclusive learning environment, a community of learners develops - both as individuals and as a collective
  • The collaborative learning community not only shares and improves the knowledge and skills of its active members, it simultaneously creates enduring learning resources for future learning
  • The above principles are applied in-real-life face to face learning events and online via the creative and integrated use of the Wiki and Discord communication platforms

Status

Cartoon character of a construction worker in a yellow hard-hat waving a yellow flag - they appear to be a non-binary person of colour

The Civil Aviation for Serious Funsters program
is currently being redesigned for X-Plane 12 based on from earlier beginnings in MSFS 2020 material.

This page is an incomplete first draft.

Why X-Plane?

You are welcome to use other flight simulators within the MOMA Hybrid Game, however we favour X-Plane 12 for development and focus as it best suits the needs of the wikimoma project. Some of the reasons it seems better for us are:

  • X-Plane is cross-platform (it will work on Linux, Mac & Windows OS)
  • You can try it free of charge for a month (potential newbies don't have to fork out money at the start - try before you buy)
  • It is made by a small-medium size business and has a strong community of freeware and payware developer
  • The user interface is clean and intuitive, and all files are in one container

Lots of little things like:

  • You can spawn in on an approach without needing a 3rd party mod


CURRENT DRAFT NOTES FOR PROGRAM

Updating Navdata from Navigraph

When you start a flight, X-Plane may warn you that your AIRAC (Navdata) cycle is out of date. If that is the case you probably need to update your Navdata. If you are doing Shared Flight, then all crew will need to have the latest Navdata installed.

Mac and Windows users - Watch this Video

Mac and Windows users - follow the instructions in the video. Linux users will need to download and manually install the latest AIRAC data, as Navigraph does not make a helper app for Linux.

Manually update Navdata in Linux

  • Visit https://navigraph.com/downloads and scroll to the Manual Downloads section at the bottom of the page
  • Select the Linux button in the X-Plane 12 / Simulator row
  • Save the .zip file to your downloads folder
  • Extract the saved file to your .../X-Plane/Custom Data folder (this will over-write the appropriate older files)
Screenshot of Extract window showing file path


Introduction to Autopilot in the Airbus

GA-VFR-001

YMPC Hand-flying C172

Google map screenshot of YMPC flight area